It’s just two fewer players in the arena, but it represents a huge ideological shift in which tangible repercussions are immediately felt. Outside of the fact that Overwatch 2 is a free-to-play game, by far the biggest shake-up that comes with the sequel is the move from its traditional 6v6 matches to a smaller 5v5 format. Some of the changes being made in this sequel act as a defibrillator, though, jolting new life into Blizzard’s hero shooter. That rush was the beating heart of Overwatch, but one that unfortunately diminished as it descended into a relatively stale affair near the end of its lifespan thanks to a lack of new content and an abundance of shields leading to a tedious meta taking hold. Its highs and lows, from the delight of those last-second tactical switch-ups to the agony of a teammate refusing to step onto the objective at a crucial moment, have yet to be fully replicated by any game since. Everybody’s weapons still feel fantastic to wield, and a full pass to the sounds they produce and a slight visual glow-up only add to the empowering joy of battle. Its sheer variety in character design across its 35 heroes, the ways in which they each feel unique to control, and the charm bursting from every seam remain clear to see. Because it’s not a radical reinvention, Overwatch 2 still revolves around the exciting, team-based hero shooter gameplay that made the original such a massive hit when it launched in 2016.
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